Maps & Walkthroughs
Project: Escape Room currently features 11 themed maps. Each uses environmental puzzles, keypad codes, keys, and inventory items. Solutions below reflect community-verified routes as of the last update—verify in-game if a puzzle behaves differently after patches.
Last verified: September 24, 2026. Visits synced to 86.9M+ (MXBLOX); 455.4K favorites; ~1.1K CCU; 92.7% approval (robloxdatabase.com, Sep 2026). Official listing says 11 maps and NEW MAP OFFICE OUT NOW. Solo, Mobile, and Voice chat hubs cover one-player, phone, and Discord searches. Office Beginner and Challenge still use different codes—see the Modes hub. Confirm keypad answers in-game after Serif Games patches. Badge rates: Temple Challenge ~5.5%, Pyramid ~6.5%, Lab ~7.2%, Spaceship ~7.4%, School Challenge ~13.1%, Office Beginner ~2.6%, Office Challenge ~13.4%.
School
Beginner-friendly entry map
- In the starting classroom, collect four digits from the drawer (8), green board (6), poster (3), and notice board (2). Enter 8263 on the computer.
- Read book order clues on desks, then count hallway objects in the order shown on notes: Apples, Red Lockers, Doors, Water Fountains. Code: 4862 opens the red locker for the Classroom 3-A key.
- Take the paintbrush in Classroom 3-A. In Classroom 1-A, note wall numbers 1=Red, 2=Yellow, 3=Pink and paint canvases in 3-A to match.
- An arrow appears on the green board. Collect the screwdriver, open the metal grate beside the green locker in 1-A, and find the Front Entrance key under a floor tile.
- Use the Front Entrance key at the main exit to complete the escape.
Quick answers
- Computer: 8263
- Red locker: 4862
- Paint order: Red, Yellow, Pink
Prison
Medium; counting and sequence puzzles
- Use the plunger under the bed, then the toilet to obtain the Prison Cell key. Exit your cell.
- Follow corridor picture order: Teddy, Tool, Burger, Apple. Count tally marks in each referenced cell: 7, 8, 6, 3. Keypad code: 7863.
- Warden’s office: open the drawer for wire cutters. Cut every colored wire that matches the scissor/tool colors in the room—leave unmatched wires alone (community videos stress matching colors carefully).
- Shower block: toilets with water mark which showers to turn on (soap clue: “Always use soap when showering”). Flip matching shower valves to open the front block doors.
- Gym yard: dumbbell weights on the ground spell 5305—enter at the shed for the shovel.
- Guard locker uniform photo marks the dig spot near the cement cart; use the shovel to recover the Gate Padlock key.
- Unlock the final gate padlock to trigger the escape sequence.
Quick answers
- Cell block keypad: 7863
- Dumbbell shed (where applicable): 5305
Bank
Hard; multi-room vault and valve logic
- Vault spawn: gold bars on shelves form code 743 for locker 1849. Retrieve the screwdriver.
- Unscrew the vent, navigate the maze, and activate three hidden levers before the main lever opens the next vent.
- Reception painting puzzle: place five items on holders in the order indicated by paintings (search bathroom and office for items).
- Dodge the laser hallway, then compare security cam 3 with the live room—spot the missing object (often a plant/pot) to reveal the locker digits and take the hammer.
- Break bathroom wood planks with the hammer to reach the sewer. Align each valve to pipe-end clues (flower petal south, compass NE, arrow east, gauge SW). Collect the final key and exit.
Quick answers
- Locker 1849: 743
- Valves: follow pipe-end environmental clues
Pyramid
Hard; symbol, compass, and observation chains
- Coffin dot order maps to symbols: Crown, Ankh, Flag, Fish, Arrow, Bull, Vase, Lizard (use elimination when one symbol is hidden).
- Hourglass room: set fill levels—Red Half, Blue Quarter, Green Full, Yellow Half.
- Magnifying glass puzzle: select Bird, Bowl, Human symbols from hidden clue panels.
- Compass room: Clockwise South, Anticlockwise Northwest, Clockwise East, Anticlockwise Southwest.
- Gem eyes: count diamonds by color—Blue 3, Green 7, Purple 3, Red 4. Proceed through the final door.
Quick answers
- Coffins: Crown → Lizard order
- Gems: 3, 7, 3, 4
- Compass: S, NW, E, SW pattern
Temple
Medium–hard; gem collection and brazier pattern
- Activate switches across pillars and rubble to earn the Ruby for the pedestal.
- Solve the color sequence puzzle (Blue, Pink, Green, Black) for the Amethyst.
- Cross the pond path, lift the broken tile for a rusty key, dive to open the underwater box for the Sapphire.
- Light braziers to match lily-pad flower patterns observed in the Ruby and Amethyst rooms.
- Throne riddle yields code 2741. Return to the amethyst room stone wheel and align numbers to escape.
Quick answers
- Throne / wheel code: 2741
- Colors: Blue, Pink, Green, Black
Spaceship
Medium; math table and breaker switches
- Open the blue-lock door and reach the tables room. Sum each table A–D in order for code 3953 (green key card cupboard).
- Collect keys from side rooms; repair the breaker box using switches 01, 03, 06, 08, 09, 10 per tablet error code.
- Crowbar the red-lock door jammed near the tables wing.
- Constellation window reveals escape pod digits. Enter 4715 on the escape pod and press the red launch button.
Quick answers
- Table cupboard: 3953
- Escape pod: 4715
- Breaker: 01,03,06,08,09,10
Pirate Ship
Medium; card matching and cannon sequence
- Starting cabin: find scattered digits for the first 4-digit lock (commonly 5486 from room clues).
- Assign symbols to chest colors using wall clues; take the key to the Captain’s Room.
- Match 6×4 playing cards (pairs: Kings, Queens, Jokers, etc.) to earn a chess piece; place it on the board to unlock the deck door.
- Fire cannons in order from 1 cannonball up to 6 cannonballs beside each cannon.
- Top deck map X matches Captain’s table map—opens paddle drawer. Row the escape boat to finish.
Quick answers
- First lock: 5486 (verify room clues)
- Cannons: 1 through 6 in order
Zoo
Easier; color buttons and gift shop math
- Four white squares on the large rock: press animal color buttons in clue order to get the monkey exhibit key. Enter zoo staff only door.
- Shuffle aquarium nameplates to match correct animal displays; gift shop opens.
- Add gift prices for total 51.50 at the cash machine for another gift shop key.
- Collect five $5 bills (crane claw office, hole near exhibits, bus seat, and other map hides) and board the bus to escape.
Quick answers
- Gift total: 51.50
- Need five $5 bills for bus fare
Santa's Workshop
Seasonal; multi-room crafting chain
- First room: assemble the robot from scattered parts.
- Second room: complete four mini-games in sequence.
- Third room: gift-wrap items per indirect clues.
- Fourth room: inspect toys; note the green book on the document printout.
- Click the lone green book on the mini-game bookshelf to reveal the secret room. Safe hint “time heals all wounds”—clock shows 12:45, code 1245. Take key and exit main gate.
Quick answers
- Safe code: 1245
- Hidden door: green book on bookshelf
Lab
Hard (Feb 2026); chemistry and survival panels
- Starting area: look through the window at green-marked tubes labeled A–D. Read BACD order on the pad (B=3, A=9, C=5, D=2) and enter 3952 on the first door keypad.
- Dr. James Holt / Halt zone: search cabinets for the employee ID list (password 63F8C74). Type it on the computer to unlock the authorized section.
- Chemistry room: fill five test tubes from the periodic-table poster—atomic 82 Lead/Pb (green), 37 Rubidium/Rb (red), Helium from the balloon (pink/purple), 79 Gold (yellow), Oxygen from the H₂O clue (blue). Collect the red button from the cabinet that opens beside the sink.
- Plant room: press the wall/slot button to open the cell area, hit the hidden table button for sprinklers, then match the grown flower color pattern on the empty plot (community videos often note purple–brown–white sequences—screenshot the beds). Grab the shutter key.
- Key + control room: unlock the shutter door, set Water 4 and Food 2 from the window gauges, Oxygen 27% and Temperature 75 from the table paper. Take the screwdriver from the desk cabinet, return to the shutter-key box, open the vent above it, and crawl out to escape.
Quick answers
- First door: 3952
- Computer: 63F8C74
- Test tubes: Green, Red, Pink, Yellow, Blue
- Control panel: Water 4, Food 2, O2 27%, Temp 75
Office
Newest map (Aug 10, 2026); 5★ cubicle → reception — Beginner and Challenge use different codes
- Lobby: the mode sign defaults to Challenge. Click it to Beginner before you enter the OFFICE elevator if you want the simpler codes. Mixing modes is why a keypad “does nothing.”
- Cubicles — Challenge: match “Overworked Hungry Trophy Gamer” to desk props—Overworked = cubicle 6 (paper piles), Hungry = 4 (pizza), Trophy = 8, Gamer = 2 → PIN 6482. Enter it at cubicle 7 (not cubicle 3). Beginner: Globe / Rubber Duck / Trophy / Cheeseburger on desks 7-6-1-5. Enter PIN 7615. Drawer opens with the Break Room key.
- Break Room — Challenge: fridge clue “D + score,” ping-pong 03 + 06 = 36 → vending D36. Beginner vending: C28. Both drop the Manager’s Office key.
- Manager’s Office — Challenge: match the 3×3 lit-window grids on the green, red, and blue buildings outside. Beginner: copy the filing-cabinet 2×2 paper (top-left and bottom-right filled). Safe opens with the Meeting Room key.
- Meeting Room: turn on the projector (Company Sales). Elevator wall says LOW-HIGH. Challenge months 3=100, 1=200, 4=300, 2=400, 5=500, 6=600 → 314256. Beginner order is 5-3-1-6-2-4 → 531624.
- Reception — Challenge: child’s drawing (car, fish, triangle, cup/mug) → Blue / Orange / Red / Green from lobby props (window car, fish bowl, play-mat triangle, mug). Beginner: match the rug color blocks → Red / Yellow / Purple / Blue. Front entrance unlocks.
Quick answers
- Challenge: 6482 · D36 · 314256 · Blue/Orange/Red/Green
- Beginner: 7615 · C28 · 531624 · Red/Yellow/Purple/Blue
Beginner vs Challenge
Every map in Project: Escape Room can be played in Beginner or Challenge mode. Beginner simplifies certain logic chains and is the best starting point if you are new to escape rooms or playing on mobile.
Challenge mode uses stricter timers, denser clue layouts, or extra steps—August 29 Rolimon data shows Challenge escape rates from ~5.5% (Temple) to ~13.1% (School); Lab Challenge sits near ~7.2% and Spaceship Challenge near ~7.4%. Office Challenge currently reads ~13.4% after first-week guide traffic cooled. Office is the one map where Beginner and Challenge keypad answers are fully different—use the Modes hub before you type. The Difficulty hub ranks a teaching order so you do not jump Temple first.
- Start with School or Zoo on Beginner before attempting Challenge—see the Beginner, Challenge, Modes, and Difficulty guides for ranked orders and Office dual codes.
- Temple, Pyramid, Spaceship, and Lab Challenge are the steepest spikes—use quick answers, Co-op Tips, Items & Keys, Puzzle Codes, and the Modes hub when stuck.
- Private servers support up to 10 players; standard public lobbies allow up to 5.
- There is no pause and no built-in free hints during a run—plan routes before entering Challenge.
Controls
Project: Escape Room uses standard Roblox interaction on PC, mobile, and console. Most puzzles require clicking objects, dragging items to hotspots, and entering keypad digits. See the dedicated Controls guide for platform tips, inventory habits, and a School YouTube demo.
- PC: Click to interact; E or click on proximity prompts for tools and doors.
- Mobile: Tap precisely on small objects (keys, tiles, vent screws)—zoom the camera when the game allows.
- Console/Xbox: Use Roblox default interact button for prompts; movement sticks help laser and maze sections in Bank.
- Inventory items must be equipped or selected before use on targets (keypads, grates, valves).
Codes & Rewards
There are no official Roblox promo codes for Project: Escape Room (Place ID 17844293708) that grant free items or skips. Many websites list unrelated codes for the older DevUltra game Escape Room or for real-world escape room businesses—those will not work here.
Follow the Serif Games Roblox group and game page for legitimate update announcements. Never enter account passwords on third-party “code generator” sites.
- In-game “codes” are puzzle solutions (e.g., keypad 8263), not redeemable promo strings.
- Permanent map Hints cost 25 Robux each in the store—optional, not required if you use walkthroughs.
- Badges track escapes per map and mode (e.g., Escaped Pyramid Challenge).
Items & Keys
Keys and tools are map-specific and do not carry between maps. See the dedicated Items & Keys page for the full per-map checklist; common types:
- Classroom keys (School): Classroom 1-A, 3-A, Front Entrance.
- Prison: Prison Cell key, shovel, Gate Padlock key.
- Bank: Screwdriver, hammer, sewer exit key, painting quest items.
- Pyramid: Symbol tablets, hourglass inputs, gem counts.
- Temple: Ruby, Amethyst, Sapphire, torch for braziers.
- Spaceship: Color key cards, crowbar, pod access.
- Pirate Ship: Chest key, chess piece, paddle.
- Zoo: Exhibit keys, gift shop keys, bus fare bills.
- Santa's Workshop: Robot parts, wrapped gifts, safe key.
- Lab: Test tubes, red button, shutter key, screwdriver.
- Office: Break Room key (6482 Challenge / 7615 Beginner), Manager’s Office key (D36 / C28), Meeting Room key, elevator 314256 / 531624, reception color panel.
Hints, Badges & Store
The in-game store sells permanent per-map Hint products (25 Robux each) that nudge you toward the next objective. All eleven Hint game passes are live—School through Office, including confirmed Office Hints. See the dedicated Hints & Game Passes hub for the full store table; this wiki remains a free alternative with full step lists.
- Welcome badge: awarded on first join (~78.1% Rolimon win rate as of August 29, 2026).
- Per-map badges distinguish Beginner vs Challenge escapes (e.g., Escaped Temple! [CHALLENGE] ~5.5% community win rate).
- Private servers: up to 10 players for coordinated puzzle solving.
- Voice chat is not supported on the experience page—use Discord or age-verified Roblox voice; see the Voice chat hub. Solo and Mobile hubs cover one-player and phone routes.
Badges & Game Passes
Roblox awards badges when you complete a map in Beginner or Challenge mode. Challenge badges are significantly rarer—community trackers show single-digit win rates on the hardest maps.
Each of the eleven maps has two escape badges (Beginner and Challenge). August 29 Rolimon data puts Temple Challenge at ~5.5%, Pyramid Challenge at ~6.5%, Lab Challenge at ~7.2%, and Spaceship Challenge at ~7.4%. School Challenge is ~13.1%. Office Beginner sits at ~2.6% and Office Challenge at ~13.4%. Welcome badge ~78.1%.
Hint game passes unlock all hints for one map permanently and work in both modes. Office Hints is live in the store at 25 Robux, matching the other ten maps. They are optional; walkthrough pages and the Hints hub on this wiki replace paid hints.
- School Hints, Prison Hints, Bank Hints, Pyramid Hints, Temple Hints (25 Robux each)
- Spaceship Hints, Pirate Ship Hints, Zoo Hints, Santa's Workshop Hints, Lab Hints, Office Hints (25 Robux each — Office Hints confirmed live)
Win rates change as more players finish maps. Check Rolimon's or in-game badge pages for current stats before chasing Challenge completions.
Multiplayer & Tips
Co-op is strongly recommended for Challenge maps. Split responsibilities so one player tracks codes while others search for physical clues.
- Call out keypad digits clearly—wrong entries can waste time on timed sections.
- Bank lasers and Prison yard sections benefit from one player watching guards or patterns while others solve.
- Mobile players: assign reading-heavy tasks to desktop teammates when possible.
- Re-enter Beginner to teach new friends before farming Challenge badges.
FAQ
Is this the same as DevUltra’s Escape Room?
No. Project: Escape Room is by seriif (Serif Games). The classic Escape Room (Place ID 707652019) is a different franchise with its own maps and codes.
Are there working promo codes?
Not for this game. Ignore coupon sites and old Escape Room code lists. Puzzle keypad numbers in our Maps section are gameplay solutions, not redeem codes.
Is there a tier list or meta build?
No competitive tier list applies—this is a cooperative puzzle game. Map difficulty is subjective; most players rank Bank, Pyramid, and Lab among the hardest.
Are there official auto-complete scripts?
No supported scripts exist. Executors violate Roblox Terms of Use and rarely solve dynamic puzzles. Use walkthroughs instead.
How many maps are there?
Eleven: School, Prison, Bank, Pyramid, Temple, Spaceship, Pirate Ship, Zoo, Santa’s Workshop, Lab, and Office. More maps are announced via the Serif Games group.
Does Project: Escape Room work on mobile?
Yes. The official Roblox listing notes mobile support. Tap carefully on small interactables (vent screws, keys, cubicle screens) and start on Beginner. Full phone/tablet notes live on the Mobile hub.
Can I play solo?
Yes. Official copy says solo or groups of up to five. Every puzzle completes with one avatar. School, Zoo, and Spaceship teach well alone; Bank lasers and Temple Challenge (~5.5%) are slower without a spotter. See the Solo hub.
Is there in-game voice chat?
Not on the experience page. Use Discord push-to-talk or Roblox voice on age-verified accounts in a private server. Bank lasers and Office reception reward short callouts. See the Voice chat hub.
What is the newest map?
Office is the newest playable map (released August 10, 2026). The official Roblox description now says 11 maps and NEW MAP OFFICE OUT NOW. Challenge codes: 6482 / D36 / 314256 / Blue-Orange-Red-Green. Beginner codes: 7615 / C28 / 531624 / Red-Yellow-Purple-Blue. Dragonsubmann’s YouTube guide is embedded on the Office page. Lab (February 2026) was the previous major drop.
What's New
September 24, 2026 sync: Project: Escape Room sits at 86.9M+ visits (MXBLOX); 455.4K favorites; ~1.1K CCU; 92.7% approval (robloxdatabase.com, Sep 2026). Official description still lists 11 maps and NEW MAP OFFICE OUT NOW; Office Hints remain live at 25 Robux. Badge rates updated: Temple Challenge ~5.5%, Pyramid ~6.5%, Lab ~7.2%, Spaceship ~7.4%, School Challenge ~13.1%, Office Beginner ~2.6%, Office Challenge ~13.4%. Game last updated August 10 (Office launch).
Badge rates: Temple Challenge ~5.5% (still rarest), Pyramid ~6.5%, Lab ~7.2%, Spaceship ~7.4%, School Challenge ~13.1%, Office Beginner ~2.6% / Challenge ~13.4%, Welcome ~78.1%.
Guide nav stays at 8 PC items. Solo, Mobile, Voice chat, How to Play, Private Servers, Difficulty, Controls, Modes, Items, and Hints overflow to the Guides Hub. Cloudflare _headers keep /_astro/*.css as text/css and HTML no-cache.
- Aug 29, 2026 — Solo / Mobile / Voice chat hubs; Rolimon 82.98M+ / ~2.2K CCU / 432K favorites; badge re-sync (Temple ~5.5%, Welcome ~78.1%); PC Guide dropdown still 8 with overflow on /guides/; Advanced Strategies hub with speedrun routes, co-op role splits, and Lab red-button technique; CSS MIME harden.
- Aug 28, 2026 — How to Play hub in all 16 locales; Rolimon 82.76M+ / ~1.6K CCU / 431K favorites; badge rates re-sync; PC Guide dropdown capped at 8 with overflow on /guides/; CSS MIME harden.
- Aug 21, 2026 — Locale data re-sync; Lab 6.2→6.7%, School 10.6→10.9%, Pyramid 5.5→5.9%, Spaceship 6.0→6.4%, Office 3.9→3.8% / 20.0→20.5%; all 16 locale files verified.
- Aug 20, 2026 — Difficulty hub + School video; Rolimon 80.99M+ / ~2.2K CCU / 421K favorites; locale rate re-sync; CSS MIME + _routes.json harden.
- Aug 19, 2026 — Hints hub + Temple video; Welcome ~68.9%; Office Beginner ~3.8% / Challenge ~20.5%; CSS MIME hardened.
- Aug 19, 2026 — Controls hub + School video; favicon refresh; Guide dropdown capped at 8.
- Aug 16, 2026 — Office dual-mode codes; Modes hub; Office Hints confirmed; hreflang slash fix.
- Aug 11, 2026 — Office full walkthrough + video; 11 maps; codes/items/badges/FAQ refreshed.
- Aug 10, 2026 — Office launch day; Upcoming countdown 0 days; maps index + FAQ refresh.
- Aug 8, 2026 — Items + FAQ pages; Bank video refresh.
- Aug 2, 2026 — Co-op Tips page; Prison + Pyramid Challenge videos.
- Jul 27, 2026 — Beginner Mode Guide; Pyramid hourglass on Codes page.
- Jul 25, 2026 — Challenge Mode Guide; Pyramid Hints noted.
- Jul 24, 2026 — Guides Hub + All Puzzle Codes pages; YouTube roster refreshed.
- Jul 23, 2026 — Upcoming Maps page for Office; maps index banner and Lab preview video.
- Jul 22, 2026 — Badges & Win Rates page with Rolimon stats.
- Feb 2026 — Lab map release: first door 3952, chemistry tubes, control room finale.
- May 2025 — Pyramid map added with coffin symbols, hourglasses, and compass chains.
- Ongoing — seasonal Santa's Workshop rotation and Challenge badge balance.
- See the full Changelog page for dated entries and official source links.
Last updated: 2026-09-29