Challenge Mode Guide
Challenge mode uses stricter layouts, extra steps, or denser clues than Beginner. Win rates below come from Rolimon's as of August 2, 2026—use them to plan badge farming, not as official difficulty labels from Serif Games.
Beginner vs Challenge
Start every map on Beginner. Challenge rarely invents brand-new puzzles—it stacks observation steps (Pyramid magnifying glass), tighter sequences, or less forgiving timers. Private servers support up to 10 players for coordinated clears—see Co-op & Pro Tips.
Challenge difficulty ranking
| # | Map | Challenge win rate | Farming tip |
|---|---|---|---|
| 1 | Temple | 6.0% | Rarest Challenge badge (~6.0%)—memorize lily-pad braziers and throne code 2741 before the timer pressure hits. |
| 2 | Pyramid | 7.3% | Challenge adds magnifying-glass symbol checks (~7.3%); learn Beginner first, then layer extras from Jamie’s full Pyramid video. |
| 3 | Spaceship | 8.0% | Breaker switches and pod code 4715 punish miscounts (~8.0%)—assign one player to the tablet error list. |
| 4 | Lab | 8.1% | Chemistry tubes and control panel stay brutal under pressure (~8.1%)—call out Water 4 / Food 2 / O₂ 27% / Temp 75 in co-op. |
| 5 | Santa's Workshop | 9.1% | Seasonal crafting chain (~9.1%); green-book safe 1245 is easy to miss when rushing Challenge. |
| 6 | Bank | 9.3% | Laser hallway + sewer valves need a spotter (~9.3%); Beginner route first, then tighten timings. |
| 7 | Pirate Ship | 9.8% | Card matching and cannon order 1–6 scale poorly solo (~9.8%)—bring a second set of eyes on the deck. |
| 8 | Zoo | 11.0% | Gift-shop math and bus fare bills (~11.0%)—faster on mobile with a desktop teammate reading totals. |
| 9 | Prison | 12.6% | Strong warm-up Challenge (~12.6%) after Temple/Lab grind—use the Co-op Tips page for role splits. |
| 10 | School | 13.3% | Most common Challenge badge (~13.3%), but still farm after a clean Beginner clear (8263 / 4862). |
Video: Pyramid full walkthrough (Challenge prep)
Jamie the OK Gamer’s Pyramid full walkthrough is the best visual prep before a Challenge badge run—pair it with our text steps for coffin order, hourglasses, compass, and gem counts.
Jamie the OK Gamer → Pyramid text guide Watch on YouTube
Prep checklist
- Clear School (~13.3%) or Prison (~12.6%) Challenge as a warm-up before Temple, Pyramid, or Lab.
- Split roles: one player owns keypad digits; others hunt cabinets, vents, and outdoor patterns.
- Keep the Puzzle Codes hub open on a second screen—wrong entries waste Challenge time.
- Ten Hint game passes (25 Robux each) include Pyramid Hints—optional; this wiki stays free.
- Office (target August 10, 2026 ~7:00 AM, ~8 days) will almost certainly ship with its own Challenge badge—practice Lab control-room habits while waiting.